🗣️
RedisChat
🗣️
RedisChat
  • ⚠️Introduction
  • 📩Installation
  • 🚰LINKS
  • 🎓Advanced use-case
  • Common issues
  • 🖇️ALL permissions
  • UNIQUE FEATURES
    • 🥡Custom PlaceholderAPI placeholders
    • 🖥️Display items in chat
    • 📝WebUI to edit configs
    • #️⃣#️⃣ Emoji placeholders
    • 🔗URLs formatting
    • 📧Mails
    • 🚫Ignore public messages
    • 🪁Edit items in-game
  • Features
    • 💬Chat formats
    • ☄️Components
    • 💭Private messages
    • 🎨Chat color
    • 🧭Legacy color codes
    • 🎭Channels
    • 🔖Local "Proximity" chat
    • 🐌@Mentions
    • 🥅Filters
    • 🔇Ignore private messages
    • ◻️Ignore whitelist
    • 🔊Broadcast messages
    • 📢Announcement system
    • 🤬ANTISWEAR/ANTIFLOOD
    • 🐨Discord hook
    • 🤐Mute chat
    • 🕵️Spy Chat
    • 😎Join and quit messages
    • 🗒️Clear chat
    • 📀Oraxen & ItemsAdder placeholders
    • ⌨️Chat completions
    • 📊Telemetry system
    • ⭐Staff chat
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  1. Features

😎Join and quit messages

Customize join and quit messages

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Last updated 1 year ago

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You can customize join and quit messages inside the config.yml based on permissions

config.yml
# Use RedisChat for join and quit messages
# The quit message will be delayed because it might be an early reconnection to one of the servers using RedisChat
enableQuitJoinMessages: true

formats:
- permission: redischat.default
# The rest of the config section ...
  join_format: <green>%player_name% joined the server
  quit_format: <red>%player_name% is no longer online

If you're using a communication system based on PluginMessages (not recommended)

You will have problems with the quit message sending because of the limitation that PluginMessages have (they need at least a player online to work)

If you want to hide join/quit messages from players set them to

formats:
- permission: redischat.default
# The rest of the config section ...
  join_format: ""
  quit_format: ""

Permission

Use the permission redischat.joinquit ("true" by default) to show join and quit messages