> For the complete documentation index, see [llms.txt](https://emibergo.gitbook.io/redischat/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://emibergo.gitbook.io/redischat/unique-features/display-items-in-chat.md).

# Display items in chat

<div data-full-width="true"><figure><img src="/files/1F2hiQ7meUS3EwklK61F" alt=""><figcaption><p>&#x3C;item> tag with a shulkerbox in hand</p></figcaption></figure></div>

<figure><img src="/files/pF2dbOLOY27dWnDmyANp" alt=""><figcaption><p>&#x3C;item> tag with a spawner on right hand</p></figcaption></figure>

<figure><img src="/files/8SBy0syYxBxxOS3ywyqy" alt=""><figcaption><p>&#x3C;inv> tag</p></figcaption></figure>

## Tags

### \<item>                   &#x20;

Permission: `redischat.showitem`

Shows the item in the main hand through a clickable GUI

### \<inv>

Permission: `redischat.showinv`

Shows your entire inventory (and your armor slots)

### \<ec>

Permission: `redischat.showenderchest`

Shows your enderchest contents

## Configs

Edit the clickable buttons in the[ format section](/redischat/features/chat-formats.md)

```yaml
  inventory_format: <click:run_command:%command%>[Open the inventory of %player%]</click>
  item_format: <click:run_command:%command%>[%item_name% of %player%]</click>
  enderchest_format: <click:run_command:%command%>[Open the enderchest of %player%]</click>
```

%player% is the player name

Edit GUI titles

```yaml
inv_title: Inventory of %player%
item_title: Item of %player%
ec_title: Enderchest of %player%
```

### InteractiveChat compatibility

{% code title="config.yml" fullWidth="false" %}

```yaml
# The [inv], [item] and [ec] placeholders will be considered as minimessage tags
interactiveChatNostalgia = false;
```

{% endcode %}

#### Bug bounty

ANY REPRODUCIBLE, NON-CLIENTSIDE DUPE GLITCH WILL BE REWARDED WITH $$$ CONTACT ME ON DISCORD (unnm3d)
